We have been studying crowd-based storytelling as a new research approach at the intersection of design fiction and creativity support tools.

We have been studying crowd-based storytelling as a new research approach at the intersection of design fiction and creativity support tools.
We seek to go beyond the current options of 3D printed lithophanes and explore unique options of the medium.
We explore the possibilities of using organic materials to produce everyday electronic products.
We created an interactive system that unobtrusively tracks the freehand drawing process (movement and pressure of artist’s pencil) on a traditional easel.
On July 12th, the students of ASU Digital Culture and The Design School have presented their LIFE/LIGHT project at the Biogesign Challenge summit in MOMA, New York.
Our bid to host TEI 2019, the fourteenth International ACM Conference on Tangible, Embedded and Embodied Interaction at AME has been officially accepted! We will host