All posts by staceykasu

About staceykasu

Stacey Kuznetsov is an Assistant Professor at the School of Arts, Media, and Engineering, with a joint appointment at the School of Computing, Informatics, and Decision Systems Engineering at ASU.

AME to host TEI 2019

Our bid to host TEI 2019, the fourteenth International ACM Conference on Tangible, Embedded and Embodied Interaction at AME has been officially accepted!

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We will host the conference in Tempe Arizona, a vibrant and growing Sonoran desert city. The main venue, the Tempe Mission Palms, is walking distance to the ASU Campus and in the heart of Tempe shops, bars, and galleries. The conference rooms, AV services, catering, palm courtyard, and rooftop pool reception deck will offer a flexible meeting space for academic and social gatherings during the conference. Phoenix is well known as an ideal winter destination, boasting average high temperatures in February ranging from 68 to 73 degrees Fahrenheit and a low chance of precipitation, while much of the rest of the northern hemisphere may be suffering from severe winter weather.

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Hybrid Materials

Our bid proposed the theme of Hybrid Materials with the aim of strengthening transdisciplinary tries across the tangible interaction, HCI, material sciences, social sciences, and arts communities. Gaining increasing momentum over the last five years, the material turn and its effect within HCI has generated development in numerous fields of interest to the TEI community.

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Over the past few years, TEI research has increasingly embraced hybridity, whether through material explorations of composites such as bioelectronic, on-body, or active materials, or theoretical inquiries into socio-technical systems as hybrid assemblies. The theme of Hybrid Materials will continue to catalyze this exciting trend of tangible interaction research at the intersection of social, technical, biological, and artistic systems. Topics focusing on hybridity in interaction design include but are not limited to:

  • active materials
  • materiality
  • material as interface
  • expressive computing
  • human perception
  • bioelectronic systems and interactions
  • on-body computing
  • new materialism
  • computer as material
  • sociotechnical assemblies
  • design things
  • seamful computing
  • hybrid sense-making
  • transdisciplinarity and HCI
  • rapid prototyping
  • participatory design
  • productive tensions in design

Thanks to everyone who helped and contributed to our bid. On behalf of AME, we are really excited and very honored to host the conference in 2019!

Our full bid document [PDF]

Heat-sensing drone test flight

As part of our heat-themed research, we are planning to use a drone to get thermal data for parts of Arizona. Nambi has been working with the DJI Matrice series drone and a FLIR Vue Pro thermal camera. This week, we did our first test flight in Papago park. The drone is impressively stable and responsive!

We are really excited about a second upcoming test to get some preliminary thermal data in urban and suburban areas a few weeks from now. Our longer-term goal is to use this high resolution fly-over data to study the Urban Heat Island Effect (UHI) in Phoenix—a phenomenon whereby cities tend to be hotter than surrounding suburbs. We are also interested in mapping microclimates in different socioeconomic neighborhoods across the city.

Summer-long solar cooking study

Phoenix is one of the hottest cities on earth, with highs regularly reaching over 110F in the summer months. Climate projections suggest that many other parts of the world are also heating up, and Phoenix presents a testbed for understanding the challenges and opportunities presented by extreme heat. One of our projects looks at creatively using heat for sustainable outcomes through solar cooking.

We focus on solar cooking as a hybrid approach that supports both adaptation—by utilizing natural heat and alleviating economic impact (indoor cooking increases AC bills); and mitigation—reducing energy consumption. Also, by relying on a natural source of energy, solar cooking offers new insights into alternative modes of food production and sustainable food systems.

As a first step, we conducted a summer-long study whereby participants built DIY solar cookers and prepared foods ranging from slow-cooked pork and chicken to bread, kale chips, brownies, beef jerky, and fruit rollups. The project culminated in a solar cooking potluck where we prepared solar cooked foods as a group. Our findings show that solar cooking is indeed feasible and often fun. However, the process is also challenging. Solar cooking currently requires time-intensive monitoring of the food temperature and re-positioning the oven towards the sun. It also requires highly-specialized knowledge, both in terms of recipe palatability and food safety.

Moving forward, we are designing an easier-to use solar oven and knowledge-sharing platform to support solar cooking as a mainstream practice. On a practical level, these new tools can alleviate the real economic difficulties posed by extreme heat as well as improve local nutrition, food knowledge, and human health. The project is also interesting from a cultural perspective as we are creating the first ever community knowledgeable around “solar cooking cuisine”. We also hope to share the work more broadly through public cookouts and exhibits to engage the public in dialogues around extreme heat, sustainable energy, and climate change.

Are you interested in experimenting with solar cooking?

Join our paid ASU research study about using extreme heat! Our initial workshop is scheduled for Wednesday, May 18 at 5.30pm on the ASU Tempe Campus.

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We are researchers in the School of Arts, Media, and Engineering at Arizona State University, looking at how heat can be utilized for sustainable outcomes. We are recruiting study participants who want to experiment with solar cooking over the summer.

We invite you to a solar cooker making workshop at the beginning of the summer. During the workshop, your will make low-cost solar cooker prototypes and brainstorm solar cooking recipes.

Over the summer, you will be asked to experiment with solar cooking recipes and share your solar cooking attempts (failed and successful). At the end of the summer, there may be a solar cooking potluck off campus.

Upon the completion of the study period (mid-August), select participants might also be invited for a semi-structured individual interview to go over their summer cooking experiences.

Study compensation:

  • $10 for each hour of your time during the workshop and interviews
  • $15 for each solar meal, including failed attempts you share (10 maximum)
  • $30 for attending the solar cooking potluck if one is organized, and bringing a solar-cooked dish to it
  • up to $50 reimbursement for any materials you purchased to make a solar cooker if you provide receipts

No prior solar cooking experience is necessary, but you must be 18 years or older to participate.

The workshop, potluck, and interviews will be audio-recorded and photographed, and all data will be anonymized. If you are interested in participating, please contact Stacey Kuznetsov (kstace@asu.edu).

Screenprinting workshop, Wednesday, December 9, 2.30pm-5pm

One of our projects is examining screenprinting as a prototyping material for tangible interaction.

This semester, Emilly Ritter has been experimenting with a range of materials and techniques to develop new conductive, solar-sensitive, and thermochromic inks. These can be used with conventional silkscreen printing methods to embed interactive behavior into almost anything (paper, fabric, wood, vinyl—basically anything that can be printed on).

Moving forward, we want to gather some ideas and feedback on how these interactive inks might be used by artists in their practice. We are organizing a workshop as a part of a research study to understand the types of projects that could take advantage of interactive screenprinting. The workshop will cover an overview of our inks and methods. You will then be invited to experiment with basic designs and create a few prints. The workshop will conclude with a discussion and brainstorming around future uses of these materials.

The workshop will last for up to 3 hours and you will be compensated $15/hr for each hour of your time. You must be familiar with basic screenprinting and be 18 years or older to participate.

The workshops will be audio-recorded and photographed, and all data will be anonymized. If you are interested in participating, please contact Stacey Kuznetsov (kstace@asu.edu) to determine eligibility.

Hands-on Food Science Workshop at CHI’16

Our one-day, hands-on workshop, The Art of Everyday Food Science: Foraging for Design Opportunities, has been accepted to CHI’16. The workshop is co-authored with Christina Santana (ASU), Elenore Long (ASU), Rob Comber (Newcastle University), and Carl DiSalvo (Georgia Institute of Technology).

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Building on our earlier fieldwork, the CHI workshop will envision socio-technical systems that serve as deliberate alternatives to top-down production of both food and knowledge. We hope to gather a diverse group of interaction designers, food practitioners, artists, and scientists. Our call supports several creative submission formats, including:

  • An example (photograph, video, etc.) of a prior food science project such as fermentation, foraging, or brewing, along with a brief description.
  • A creative proposal for a hands-on food science project to be conducted during our workshop at CHI

The workshop will include hands-on activities with food: we will actually brew, ferment, pickle, forage for, can, and preserve food items at CHI!  In addition to these experiments, the workshop will also include critical reflection and design exercise to examine new systems for food preservation and security, human health and nutrition, and everyday scientific literacy.

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CHI is the top conference on Human Computer Interaction. In 2016, it will be held in San Jose May 7-12. Hope to see you all there!